Thursday 18 November 2010

How video games stretch the limits of our visual attention

"Paralleling the growing interest in visual attention, the world of video games has developed both technologically and culturally. It is now believed that 68% of American households play video or computer games. Hubert-Wallander, Green, and Bavelier reviewed recent studies by their group but also many other laboratories where gamers and non-gamers had to perform tasks related to visual attention and found that gamers consistently outperformed their non game playing peers."

http://www.physorg.com/news/2010-11-video-games-limits-visual-attention.html